class Skill:
    '''skill
    caltural
        literate
    basic
        dodge
        parry
        unarmed
    advanced
        yeqiuquan
    ----
	1. Every martial arts technique possesses the four attributes of "stumble, seize, throw, and strike".
	   * Total sum of 40 (4 * 10), with each basic attribute in martial arts starting at 10.
	   * **Stumble** (- Defense) - Avoiding or neutralizing attacks through changes in terrain, footwork, and body movements that cause opponents to lose balance.
	   * **Seize** (- Control) - Restricting an opponent's actions.
	   * **Throw** (- Control & Attack) - Disrupting an opponent's composure while inflicting damage.
	   * **Strike** (- Attack) - Directly harming an opponent with the intent to incapacitate.
	2. Each technique has both an "initial stance" and a "final stance", which can be chained together to form combinations.
	3. Descriptions (forms) for techniques can vary, randomly chosen during combat to increase visual diversity:
	   * `$N` - Refers to oneself
	   * `$n` - Refers to the opponent
	   * `$W` - Refers to the primary weapon
	   * `$w` - Refers to the secondary weapon
	   * `$p` - Refers to a random body part
	   * Colors are directly controlled by characters within the description
	4. A martial art style consists of `n` different techniques.
	5. Any martial art style integrates offensive (`attack`), defensive (`dodge`), and counter-attacking (`parry`) functions.
	----
    skill = {
        'forms': {
            'form1_name' : {
                'die': 10,
                'na': 10,
                'shuai': 10,
                'da': 10,
                'initial': 0,
                'final': 0,
                'form': ['']
            }
        }
    }
    '''
    def __init__(self, name):
        pass
